Buildroot for Bebop 2


Hi guys,

I’ve been trying to build a few packages (libv4l2, gstreamer and some other) to be run on vanilla Bebop 2 drone.

I have tweaked the settings of buildroot to target 3.x linux kernel, to use arm cortex-a9 cpu etc. However, literally any binary that comes out as a result of the build crashes with seg fault when I try to run it on the drone.

Does anyone have a clue of specific gcc / target / any other setting to keep an eye on? Any reference build root config by any chance? :slight_smile: