last July I first looked into this SDK to control the Bebop.
After installing Unix solely for the purpose of building the SDK and many hours of frustration(since I wasn’t familiar wth Unix,Git etc.) i finally got it to run.
Soon after that happened, Parrot released the compiled SDK (ARSDK3_Android_3_5.zip) and i could run it on Windows without any problems. Unfortunately that is not the case anymore. I can’t even run the projects i created with SDK version 3.5 with the current version of Android Studio.
The instructions at http://developer.parrot.com/docs/bebop/#android
suggest a solution, but while there is a link to the IOS binaries, the Android binaries are missing completely.
So my question is, will i have to reinstall unix again to compile and give up my hopes to keep working under Windows, or did you just forget to include the link to the Android binaries?