Constants of Bebop2 Drone


#1

Product: [Bebop/Bebop2]
Product version: [X.X.X]
SDK version: [X.X.X]
Use of libARController: [YES/NO] (Only for ARSDK)
SDK platform: [iOS/Android/Unix/Python…]
Reproductible with the official app: [YES/NO/Not tried]

Hi all,

I have the following questions regarding bebop2:

  1. What is the maximum tilt angle in roll and pitch axes?
  2. In BebopSample.c, which is a part of SDK software, on pressing KEY_UP we are setting setPilotingPCMDGaz a value of 50. What does it mean? Physically how much the bebop moves up?
  3. We are getting latitude, longitude and altitude information through using SDK call backs .Is there any mechanism to acquire the instantaneous x,y and z positions through SDK?
  4. What will be the read out of the data (position - x,y,z) from bebop after initial take off?
  5. While using the ‘ARCOMMANDS_Decoder_SetARDrone3PilotingStatePositionChangedCb’ the value of altitude was changing in steps of 1metre. But while running the ‘tlm-data-logger’ the value of the variable ‘omniscient_bebop2.worldPosition.z’ was changing in steps of 0.01metre. Is it possible to achieve the same through SDK call backs?

Thanks in advance