Playing a sound (any actually!) using the SDK


I am just wondering if it is now possible to trigger a sound using the Jumping Night? Ideally it would be great to play a wav file, but even a small “beep” like the one it does after booting up would be awesome.

This would be useful, for example, to simulate a yes/no answer.

Thanks for any help!


You can’t play a wav file, however, you can stream audio from the controller to the jumping. There is an example of that in the mobile samples.



I looked in the sample project for Android and what I saw wasn’t trivial to understand. I thought that perhaps we could be able to easily trigger robot sounds, or see an example of a “saved” sound that we could then play when we want to.

If someone has something of the sort, I would love to see how it has been done.